Thursday, April 8, 2010

Economy of runescape

Inflation and deflation was the reason for a number of instability changes in the game’s economy. Inflation was mainly due to the huge amount of raw materials dumped into the game by bots, and farmers. Deflation happened when expensive items, ex. rare weapons and armors, decreased in value because new items became introduced which were better than the older ones. When new items were introduced prices started in the tens of millions and quickly fell to just a few million by days end. Items that were introduced on special days such as a holiday can no longer be found, unless you buy it from another player. An example of one of those items that was fairly cheap on the day that it came out is the Party Hat, which now costs hundreds of millions of GP to obtain from another player.


The economy in Runescape is mainly based around its items. Raw materials gathered through various skills such as mining, fishing, and even wood cutting, are then made into other items such as cooking the fish, or smithing the ores collected. Those items in turn are then traded or sold, used for quests, or even in combat to heal, defend or attack. Players can also kill monsters for the items they drop, some are rare and worth a lot of money. Before January 2008 players were able to play with the fluctuating prices of various items to turn huge profits, when an item was being sold for cheap they would stack up on them and then sell them when they went back up, however this has been fixed and now it’s a lot harder to do.

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